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For this reason, Google has introduced the WebCodecs API in Chrome 94 which gives programmers a way to use media components like video and audio decoders, raw video frames and image decoders that are already present in its browser.
The WebGPU API is the successor to both the WebGL and WebGL2 graphics APIs for the web as it provides modern features like “GPU compute” as well as lower overhead access to GPU hardware along with more predictable performance.
These features are an improvement over existing WebGL interfaces that were originally designed for drawing images but have been repurposed for other kinds of computations though with a great deal of effort.
WebGPU on the other hand exposes modern computer graphics capabilities including Direct3D 12, Metal and Vulkan for performing rendering and computations on a computer's GPU. Additional advantages of WebGPU over previous technologies also include separating resource management work preparation and submission to the GPU, pipeline states that function similarly to OS APIs and binding groups that allow graphics drivers to perform the necessary preparations before rendering.
Essentially what all of this means for Chrome end users is that Google's browser will soon be better at rendering web content. While the company is currently testing out these new features in the Chrome 94 beta, it plans to make the generally available with the release of Chrome 99 which should ship in January of next year.
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